Gaming

Should gaming addiction be considered a threat?

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As dusk arrives upon Seoul, Ji Yu-Tae and many other South Koreans prepare for a week-end of intense gaming. At his side, on the screen of the monitors in the PC bang, an internet cafe, are the scores of the other obsessives. Their online enslavement is a rapidly growing issue that concerns the whole South Korean population. According to those in power, about 10% of the online users have become addicted to the internet. They spend their time on online role-playing games, in which they lead a life of adventure, exploring the fantasy world.

Ways to help fight sexism in the gaming industry

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An important issue in the gaming industry these days is the sexism that women constantly experience; be it in the professional or amateur realm. Emily Sun, an esports (electronic sport) event organizer and co-founder of Smash Sisters, an advocacy group that supports girls and women playing competitive Super Smash Brothers, asked to her audience if any of them ever heard” Hey, you’re pretty good for a girl”. Almost everyone raised their hand. Sun says that it is a hard phrase to hear and respond to.

Gamers or Haters

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While playing “Call of Duty” on XBOX live, many verbal exchanges that gamers have with each other in the voice chat contain hate speech. The insults they throw at their peers, or sometimes even teammate, are often racist, homophobic or sexist. The vocabulary used in those conversations would shock most of the players’ parents. Some game makers were then forced to place countermeasures to eradicate the growing phenomenon.

Objectification is Not a Game

In this advertisement for the portable gaming system called the PlayStation Vita, a faceless woman is shown to have two sets of breasts, one on her front and one on her back. The tag line, “touch both sides for added enjoyment,” is written in a small minimalist font and is positioned in the bottom right corner. Unsurprisingly, the poster focuses on the provocatively clothed woman and not on the advertised product.

Benefits of Gaming.

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 According to Abigail Elise who wrote the article; Video Games Have No Effect On Children’s Behavior, New Study Finds on the November 22nd 2013, video games and television has been proven to not be harmful to children, but otherwise. A study in United Kingdom has been held in order to determine if video games were causing deficit disorder or depression. Around 11 000 children were used for the studies where the parents would answer survey questions after tracking their kids’ behavior for a period of time. The study concludes that video games can actually improve some parts of the brain.